A week ago we were discussing combining/crossing a web calendar and SL.At first look it's not that difficult to pull data from a database server and represent that as a calendar.
But after a couple of hours I was thinking about the design. Let me say at first, I'm not a designer nor a user-interface expert. So how do we go about it? Should we just make a flat, 2D calendar, resembling the basic calendar lay out we all know from the web/desktop ? Or should we try and come up with a truly 3D design ?
And I mean not just something with depth, but a truly innovative approach to how you'd use a calendar ? There's none as far as I know, wether it's rl or digital, all calendars are basically 2D.
So should I come up with a flackey approach so your grandkids will have someone to blame for in 40y from now? Or should we just copy-paste the approach we're all accustomed to ?
Tags: 3d, design, developing, userinterface
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