Yes--It does look like Sphinx is worth looking into. Also, Ray Kurzwell is a keynote speaker at SLCC--and he is the "go-to" guy about speech recognition. I'll check out http://cmusphinx.sourceforge.net/sphinx4/
Please ask others for their suggestions as well. Cheers!
Good goal Our next step with Max Voice Plus is to work in the voice to text. People who are deaf are being left out--and of course, voice to text would help all those presenters who speak from the heart. Do you know of any open source projects working on this? Any open sources apps?
Thanks for the greeting. I have been reading the string of emails going through now, and am currently working on looking at some of those technologies mentioned. My SL avatar name is Eve Southpaw. I look forward to meeting you in SL and working with the group here on accessibility to virtual world.
-Brad
Denise - sounds great. Perhaps best way for me to proceed would be to glean what topic(s) would most of interest. I can cull from my research and/or existing writings and provide an abstract. That way, I won't cover territory already in submission.
I think Wonderland has some great features indeed including desktop sharing. However there is already a version of OpenSim www.realxtend.org that has such features and soon enough the OpenSim core will feature it as well.
Being a Microsoft developer means OpenSim is the clearest choice in virtual worlds and though it is Alpha it is stable enough to start most projects with and updated daily.
In my opinion, for my needs, there is no need to compare anything else. Plus I am a fan of Second Life and Linden Labs so anything that helps them move forward I like to be a part of. :)
Good luck with whatever choice you make there is a great selection these days. www.opensimulator.org.
thanks Denise for all the info, sounds like you have done a great job building up grant funding! I'd like to link our research efforts, will have to talk when I am back from overseas in september.
Your welcome, remote yeah, but not too distant in Ozzie terms.
Great to hear you have a grant for building a VW. I was thinking of evaluating wonderland and opensim myself, both for creating a VW for UWA and for applying my thesis research.
We have been developing the campus in 3D both for google earth and creating a VW for it. Have a limited web3D VW but would like to do it using a fully fledged VW technology. Any advice on how to go about convincing ur Uni to fund a Uni VW?
There are many ways serious groups (academic, enterprise, etc.) can use virtual worlds to work together. Let's discuss some of the practical aspects of this, especially Web 2.0 tools available for distance-collaboration.
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Please ask others for their suggestions as well. Cheers!
-Brad
Best,
-ks
Giovanni
Being a Microsoft developer means OpenSim is the clearest choice in virtual worlds and though it is Alpha it is stable enough to start most projects with and updated daily.
In my opinion, for my needs, there is no need to compare anything else. Plus I am a fan of Second Life and Linden Labs so anything that helps them move forward I like to be a part of. :)
Good luck with whatever choice you make there is a great selection these days. www.opensimulator.org.
Great to hear you have a grant for building a VW. I was thinking of evaluating wonderland and opensim myself, both for creating a VW for UWA and for applying my thesis research.
We have been developing the campus in 3D both for google earth and creating a VW for it. Have a limited web3D VW but would like to do it using a fully fledged VW technology. Any advice on how to go about convincing ur Uni to fund a Uni VW?
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