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Mark Burhop
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There are many types of 3D authoring tools and many more geometry formats. This group is for those that would like to bring existing data and data from external 3D tools into virtual worlds.
December 28, 2009
Mcfly joined Mark Burhop's group
There are many types of 3D authoring tools and many more geometry formats. This group is for those that would like to bring existing data and data from external 3D tools into virtual worlds.
December 3, 2009
August 20, 2009
There are many types of 3D authoring tools and many more geometry formats. This group is for those that would like to bring existing data and data from external 3D tools into virtual worlds.
August 14, 2009
There are many types of 3D authoring tools and many more geometry formats. This group is for those that would like to bring existing data and data from external 3D tools into virtual worlds.
May 9, 2009
Holodoc joined Mark Burhop's group
There are many types of 3D authoring tools and many more geometry formats. This group is for those that would like to bring existing data and data from external 3D tools into virtual worlds.
March 29, 2009

Profile Information

Title/Affiliation:
Siemens - Views represent my own unless explicitly stated otherwise
Location:
Mostly Second LIfe
Website:
http://www.linkedin.com/in/burhop
Website2:
http://mark.burhop.net
Website3:
http://twitter.com/burhop
Other Contact Information:
Second Life (Burhop Piccard)
https://wiki.secondlife.com/wiki/User:Burhop_Piccard
Preferred Virtual Worlds:
Second Life
OpenSim
Any VW that will let me import my geometry :-)

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Mark Burhop's Blog

Mark Burhop

Personal/Corporate Virtual Worlds

There is a growing trend toward more personalized virtual worlds. There are several reasons for this:

1.) Greater control of the environment (Users, access)
2.) Data security
3.) Usability
4.) Reliability
5.) Focus

Currently, Second Life is not on the best vector for addressing some of these issues although it still remains a good platform for public facing initiatives, community building, and customer “friendly” interaction.

Corporate use has some additional needs that are being addressed by… Continue

Posted on March 28, 2008 at 12:00pm — 7 Comments

Mark Burhop

How many Avatars do you have?

The other day I asked "How many Avatars do you have?" I was also curious what these avatars are used for. The forum is still running so head over there if you want to reply too.

I looked through the replies and saw some interesting trends. For SL, the average number of avatars is between two and three per person. For IMVU it is even higher (much higher if you include the person with 34 IMVU avat… Continue

Posted on March 26, 2008 at 11:00am —

Mark Burhop

Metanomics Interview

Metanomics had an interesting inverview with David Levine.



http://www.slcn.tv/metanomics-david-levine

David has a deep understanding of many virtual world subjects. As long as this inteview is, it still only scratched the surface. Everything from the developer comunity working on Second Life and Open Sim, plans to open u… Continue

Posted on March 4, 2008 at 12:58pm —

Mark Burhop

Engineering in a Virtual World

I love virtual worlds for their engineering and architecture and design potential. Sure, they give a naturally colaborative environment. They are immersive, so you feel like you are really there despite being physically separate. Being 3D is a natural fit for people very used to working in 3D. But its the future potential that excites me.

Architects, designers, and engineers have been creating virtual 3D products for years. This is how they validate their designs before creating them in the rea… Continue

Posted on February 23, 2008 at 8:30am —

Comment Wall (12 comments)

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At 1:25am on September 14, 2009, Jasika Gray said…
Hi Mark...

I am very happy to join your group.
At 10:50am on March 13, 2008, Mark Burhop said…
I've been discussing the lack of mesh support in Second Life. People have asked why it is not a priority for Linden Labs. I'm just not sure.
At 4:09am on March 6, 2008, Katerine said…
Hi Mark, now i am following your tweets, too. Next monday there will be Richard Bartle, one of the designers of MUD @ Metanomics.
At 12:45pm on March 3, 2008, Mark Burhop said…
Updated my Linkedin.com profile. Link to me if we have anything in common.
At 11:12am on March 1, 2008, Dave Elchoness said…
That's a ning thing. BUT we'll be making some customizations as we can shortly, so -- I'll add that to the list. Right now, this is essentially off the shelf.
At 1:42pm on February 26, 2008, Xaver Inglin said…
hmm ... how to add friends - did not get it so far ... that's what you try to do first - hint?
At 1:34pm on February 26, 2008, Xaver Inglin said…
Hi Mark ... found some time to check this out today ... let's see if this helps to bring SL topic further
At 1:30am on February 26, 2008, Dr Scofield said…
:-) you triggered it. wouldn't have found out about AoVW without your twitter about it :-)
At 8:45am on February 25, 2008, Andrew Peters said…
greetings from singapore
At 4:31am on February 23, 2008, Edita said…
Hi Mark, thank you so much for joining and a very warm welcome to you!
 
 
 

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