So there's been these discussions in the forums lately about game ideas, and how they're stale. Agreed. And how games would benefit from more openness. Agreed. And then the discussion revolves around the "end-game" of that gameplay- what you can do:
example: In my game, you'll be able to do anything you want!
It's gonna be awesome! You can be a thief, a cop, a barbarian, a farmer, and you can talk to the NPC's, and they'll talk back!
Okay, fine. How do you go about… Continue