
Virtual culture, future and business blogger Wayne Porter pointed me to the presentation of internationally celebrated inventor and futurist Ray Kurzweil at the Game Developers Conference. He tells us...
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Added by Digado on February 29, 2008 at 10:30am —
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I'm very curious. I'd like to understand better what it means and what possibilities the VW introduce, and I have only some ours of SecondLife and some expiriences with Wonderland in my backgroun.
So, I'm here to start.
Added by Claudio Bergamini on February 29, 2008 at 10:07am —
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Linden Labs recent release of their new client ‘Dazzle‘ (or see Rheta’s excellent photo review here) reminded me of an old debate I still frequently have with a friend who’s more into games (World of Warcraft). when I showed him Second Life he was surprised how anyone would be able to ‘immerse’...
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Added by Digado on February 26, 2008 at 4:00am —
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Services to be delivered include integrated marketing campaigns incorporating traditional
and new media channels to generate awareness of Twinity’s new virtual worlds platform in Singapore…
Singapore, February 2008 - Metaversum, the creators of the virtual world Twinity, has named The Pacific West Communications as the lead integrated marketing agency for Singapore. The Pacific West Communications will be responsible for Twinity’s integrated marketing activities through…
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Added by Andrew Peters on February 25, 2008 at 5:13pm —
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You are invited to the next Decision Support Workshop #8 which will be held on Friday, Feb. 29, 2008 at 11 am PST. The host is John England aka Noss Mayo on the topic "Mindmaps: Theory and Implementation" The workshop is at
TechTalk@SL Discussion Center. The workshop is free and open for the SL community. Invite your friends.
Check Web:…
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Added by Emil Stoyanov on February 25, 2008 at 9:00am —
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I love virtual worlds for their engineering and architecture and design potential. Sure, they give a naturally colaborative environment. They are immersive, so you feel like you are really there despite being physically separate. Being 3D is a natural fit for people very used to working in 3D. But its the future potential that excites me.
Architects, designers, and engineers have been creating virtual 3D products for years. This is how they validate their designs before creating them…
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Added by Mark Burhop on February 23, 2008 at 10:30am —
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Believe it or not, this is the official website of the largest metaverse project currently being developed. China’s Virtual Economy District which will be an ‘aggressive’ attack on retail everywhere. Ever since October 2007 rumours and facts about the ‘CVD’ have been surfacing in the media.
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Added by Digado on February 23, 2008 at 7:27am —
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I don't really know the answer to this question. When I write a blog post on Ning, is it visible to all my networks or just the network that I'm signed into? So currently, I'm signed in to the Association of Virtual Worlds-- will this appear elsewhere?
It has always seemed odd that my profile is different for every single network. But hey, that's social media. Puts the work on the publisher, heh.
Cheers.
Added by Eric Rice on February 22, 2008 at 11:47pm —
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Though I have been trying to keep up on everyone as they join, the speed at which this association is growing has definitely started to outrun my fingertips. I'll still make a point to go along and introduce myself to everyone, shake virtual hands, and that sort of thing. For now though, feel free to consider an open invitation of friendship and camaraderie from myself to you (whomever "you" might be at the time of reading this post).
For those interested in discussing some of the various…
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Added by Nicholas Ernst on February 22, 2008 at 4:50pm —
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Weekend starts great. The
7th Workshop on Decision Support in-world has just finished and I am glad that at some point more than 20 people joined. Prof. Dan Power and his co-host did a quite informative review of the 3D interfaces as a way to provide decision support. Later joined the association of virtual worlds, created by Dave Elchoness as the first so far meaningful effort in Ning in aspect virtual…
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Added by Emil Stoyanov on February 22, 2008 at 4:30pm —
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Yeah, it's time for another update on this weird chat interface that I'm developing. To give a basic overview, I am developing a chat interface that will allow players to converse with NPC's in an MMO world with the following goals/restrictions/features:
1) Must be scalable (this is an MMO we're talking about).
2) Must
not use parsed language or grammar. This is due to bad grammar, bad language, misspellings, and localization, which would mean rewriting all of those other…
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Added by Ted Southard on February 22, 2008 at 12:00pm —
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An overview of 15 of the most commonly used applications for Virtual Worlds
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Added by Digado on February 21, 2008 at 5:30pm —
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I must say I'm already quite impressed with the caliber of people showing up to participate, even with fewer than a dozen signed up. It good to see old friends from former and ongoing projects (though, I'm sure there is little coincidence to that), and always a pleasure to meet other like-minded individuals.
I have a feeling this association will soon become a major force of influence among the virtual world community, and its exciting to be even a small part of such a grand movement…
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Added by Nicholas Ernst on February 21, 2008 at 11:14am —
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Hi everyone,
My name is Sergey Lobko-Lobanovsky. I am working for Realmware Corporation -- company working on a 3D visualization platform designed specifically for virtual world creation, serious games, military simulations and other forms of immersive simulations.
If you're interested -- just let me know.
Added by Sergey Lobko-Lobanovsky on February 21, 2008 at 9:29am —
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