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All Blog Posts Tagged 'imgdc' (2)

And the NPC lived happily ever after...

Or not, if you plunged your +2743409 Sword of Everlasting Beatdown into his chest. But that wasn't even the point of your adventure. It was the journey to get to that moment of defeating the big bad NPC... At least, it would be if you weren't playing that story out in an MMO, where 50,000 people had played it out before you...



My latest blog is straddling the fence between a dev blog and a rant. I had the very cool opportunity to get to sponsor this years IMGDC in Minneapolis,… Continue

Added by Ted Southard on April 10, 2008 at 11:30am — No Comments

Here's a little story that I'd like to tell...

So there's been these discussions in the forums lately about game ideas, and how they're stale. Agreed. And how games would benefit from more openness. Agreed. And then the discussion revolves around the "end-game" of that gameplay- what you can do:



example: In my game, you'll be able to do anything you want! It's gonna be awesome! You can be a thief, a cop, a barbarian, a farmer, and you can talk to the NPC's, and they'll talk back!



Okay, fine. How do you go about… Continue

Added by Ted Southard on January 3, 2008 at 12:00pm — No Comments

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