"Wicked Problems and MUVEs"
vimeo link to video presentation: http://vimeo.com/27602406
In designing instructional virtual worlds, there are 3 levels of instruction that are geared to address the “Wicked Problems” in Multi-User Virtual Environments : those unpredictable consequences of human interactions that *are* complex systems!
Learners today need to learn skills they can utilize in ever changing contexts that they…
Added by Beverly Gay McCarter on March 14, 2012 at 1:00pm —
All training simulations are not created equal in either educational value or in their overall ability to provide realistic training experiences. Being able to understand the key dynamics that make 3D serious games and simulations a cut above the rest is a major component in selecting a company to provide your training requirements.
The following five features need to be carefully considered when choosing a 3D game design software company to create your specific online… Continue
Added by Andrew Hughes on April 12, 2011 at 12:53pm —
I have 3 new worlds to add to the Directories.
Meta 7 http://www.meta7.com
Small world, still growing in numbers. Has an economy, shops to sell things and can bring money out.
3RD Rock http://www.3rdrockgrid.com
Small world, growing slowly, no economy no shops. Freebies available, community based world. Economy to come this year they hope.
Added by Ken Walters on August 19, 2010 at 2:43pm —
Market Press Release - June 21, 2010 Philadelphia, PA - Extreme Reality, Inc., developer and innovator of virtual world business solutions, is pleased to announce its business collaboration with AVINATION, the new OpenSim Combat Role Play virtual world.
Extreme Reality recently acquired the JEVN networked vendor system from Esmay Rand. She has been developing her product for over 5 years and has built up a clientele of over 7000 in Second Life™. This Second Life™ centrally managed… Continue
Added by Elisa Butler (Bevan Whitfield) on June 23, 2010 at 2:55pm —
The +Spaces project (funded by the EU Framework 7 programme) is
carrying out research into the use of virtual online worlds for e-… Continue
Added by Michael Gardner on May 11, 2010 at 4:56am —
I gave an 18 min talk at TEDxBKK
(TED Bangkok) on 13th Feb 2010 ... was a fun and interesting experience.
The talk was about learning in Second Life ... and part of it was a mixed reality session with me (Chris Smith) in R.L. interacting with Shamblesguru in S.L.
The video of the mixed reality session can be found at http://vimeo.com/9430042
The full TED Talk will be posted at the YouTube channel… Continue
Added by Chris Smith on February 18, 2010 at 3:59am —
That’s right, I said it.
Mysteriously, most of the sites that list EULAs that I use as reference have dropped away over the past year or so.
All of these EULAs that I am sending your way are off the publisher’s front page, no deep-linking, and no commentary at all. Enjoy and use this as a resource for your gaming decisions.
Read the rest at http://gamersrightslawyer.com/
Added by Jay Moffitt on November 8, 2009 at 4:45pm —
What would happen if your Virtual World received a grant from a major sponsor like say IBM, or Cisco, HP, Universal Studios, AMD, Intel, Microsoft, Disney the Defense Department etc? What would you do with the money? What would Happen if the Virtual Worlds hosted their own Virtual Trade Show and invited the Big players to help foot the bill as they compete for the attention of 12 million attendees? Would it make a difference to your bottom line?
Below is what a university did with their… Continue
Added by Charles Gatlin on November 6, 2009 at 12:45pm —
The Activeworlds 2009 Community CY Awards
The days are getting colder and the season is changing while the Ballroom floors are polished and the stage is readied for you. The time has come once again for Activeworlds Citizens to shine and show what and who we are as a living vital community with ingenuity and love, artistic and outrageous creativity, that one year before we may not have had the tools or knowledge to achieve.
Now we come together to… Continue
Added by MaXPoly of Virlands on November 3, 2009 at 3:00am —
When you're at home and hungry for pizza, do you order online? Do you feel an intimate attachment to your Second Life avatar? Do you find yourself seeking inspiration in the real-world for your next virtual product? A group of British psychologists hopes to understand why virtual worlds are such a large part of our lives at a recently-announced conference.
Anyone who has spent time in Second Life takes notice of its fantasy elements. Perfectly staid and buttoned-down people turn into… Continue
Added by Max Burns on September 16, 2009 at 4:44pm —
Added by Chris Smith on August 28, 2009 at 12:06pm —
Pixels and Policy (www.pixelsandpolicy.com), a new website and blog dedicated to the study of how virtual worlds impact real-world policy, politics, and culture, opened its virtual doors today.
Pixels and Policy, the brainchild of former U.S. Congressional Legislative Fellow and Asia Chronicle Staff Writer Max Burns, draws on Burns’ experience as a long-time researcher and user of virtual worlds and his academic and professional international relations experience.
The blog… Continue
Added by Max Burns on August 26, 2009 at 10:19am —
Michael Wright (aka. Mrags Writer) is presenting his “Virtual World Project 08” at The New Media Consortium Summer Conference Interactive Sessions hosted by California State University Monterey Bay June 9 - June 13, 2009. This is the second year in a row that Wright’s project was chosen to be featured as part of the interactive showcase presented Thursday, June 11.The NMC Interactive sessions are designed to showcase online materials, including software, tools, research,… Continue
Added by Michael R Wright on June 7, 2009 at 10:44am —
Virtual Worlds Conference in London 30 June
Designed for k-12 educators.
ALL the info is at a Google Doc
I'll be using local transport from my home in Asia to get to London in person .... but it may take a while.…
Added by Chris Smith on June 1, 2009 at 1:54pm —
I'm trying to gather data for a school project and have prepared a very short (5 minute) survey:
Please also pass this to any friends or colleagues you know... the more responses the better... and it is very short!
Thank you in advance and best wishes
Added by Ronan Gruenbaum on May 25, 2009 at 11:06am —
Working Worlds/GAX Technologies
21 May 2009
FOR IMMEDIATE RELEASE
PR Contact: Annette Wilder, Wilder Public Relations Inc., for Working Worlds/GAX Technologies
Re: The International Career Fair
Join us May 28, Thursday, for the fourth recruiting job fair event by GAX Technologies.… Continue
Added by Wilder Public Relations on May 22, 2009 at 12:42am —
LEEF: Games & Simulations for Performance
LEEF is an interactive professional development event that will showcase game, simulation and virtual world case studies and explore the benefits of, and business case for, games and simulations for learning and performance.
Learn more about case studies from ACS Learning Services, Forterra Systems, Deep End Interactive, Enspire Learning, ExperiencePoint, Humentum, NexLearn, ViaVivo and Visual… Continue
Added by Andy Petroski on April 30, 2009 at 9:48am —
Updated Flickr account with images of yesterdays SLOODLE meeting in Second Life http://tinyurl.com/cjsgk4
Added by Kerri McCusker on April 23, 2009 at 4:57am —
So how many times have you tried to convince your friends and colleagues that they should be on Twitter or LinkedIn? Are you the person making the rounds in your office showing everyone Second Life and trying to convince them of the benefits of virtual worlds. I know I am one of those people shouting the benefits of Web 2.0 from the rooftops. And I share in everyone's frustration because even though people seem to understand and "get it," they never make that final step to actually… Continue
Added by Pam Broviak on January 12, 2009 at 4:42pm —
is a new AVW group to discuss how to flow real world data from machinery, databases and more, into virtual worlds.
In addition we will focus on control systems that allow you to change how systems operate in the real world from within the virtual space and how we can also have those same real world machines control actions inworld.
This group will meet each month to discuss how we can all… Continue
Added by G2 Proto on January 9, 2009 at 11:04am —