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thyme Male
Australia
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Melodora Loggins and thyme are now friendsSep 7
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Joan Kamaru and thyme are now friendsJul 31
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thyme left a comment for fabricator Jul 16
fabricator and thyme are now friendsJul 16
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ExitReality left a comment for thyme Jun 20
thyme left a comment for ExitReality Jun 20
ExitReality and thyme are now friendsJun 20
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thyme left a comment for Omind Jun 14

Profile Information

Title/Affiliation:
Creator of Seamless3d
Website:
http://www.seamless3d.com
Other Contact Information:
www.seamless3d.com/forum

Comment Wall (13 comments)

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At 12:02pm on June 20th, 2008, ExitReality said…
Hi Thyme,

Thanks for your feedback on Exitreality. Am looking forward to seeing what you can do on the avatar front.

You may be interested to learn we recently set up the Exitreality Knowledge Base.

We will be adding content to this on an almost daily basis to check back often.
At 2:16pm on June 13th, 2008, Omind said…
Welcome and glad to see you up here :-)
At 2:49pm on June 1st, 2008, thyme said…
Sorry Miriam I posted my last message to your page:
http://associationofvirtualworlds.ning.com/profile/miriam
Instead of mine because I did not think it had to follow on from here, your drawings are a subject in their own right.
Whatever NURBS Modeller you use, most of the artistic work should revolve around dragging control points.
However I have never used Blender enough to know how easy it is to model with or its capabilities in regard to modelling for real time animation.
It would be interesting to convert my NURBS tutorials to blender to serve as both a translation and a comparison of the two programs for NURBS modelling.
Seamless3d can not run on Linux yet Sorry but because seamless's design is platform independent and it is open source software, when I write an OpenGL version it should be easy for it to be ported to any operating system that can run OpenGL or Mesa 3D.
At 1:46am on June 1st, 2008, miriam said…
thanks for the compliment thyme. :)
The threading on this system is really weird and counterintuitive...
Love the new NURBS feature on Seamless3d. Unfortunately I've moved over to Linux from MSWindows so I don't have any real way to use it anymore. :(
At 3:19pm on May 30th, 2008, Hiperia3D - Jordi R Cardona said…
Hi Thyme, I've sent you a friend request, you can add me too, so I can send messages to you
At 1:35pm on May 30th, 2008, Hiperia3D - Jordi R Cardona said…
Hello Thyme! How great is that you're here too!
At 5:36pm on May 29th, 2008, miriam said…
Wow thyme! It always amazes me the stuff you manage to do. Great idea using nurbs for working on sounds.
Sounds are a part of VR that is often neglected.
At 10:16am on May 29th, 2008, thyme said…
Thanks Dave, Miriam, Edita, MixED and Chris for welcoming me here :) AVW looks like a lively place!
Thanks Chris for asking how Seamless3d's development is going :)
I am rather late in being enlightened to just how great NURBS are but I have been making up for it since late last year, after realising how well they fit in with Seamless3d's design:

All the basic shapes can now be converted to NURBS and I have written a number of tutorials as well as a robot demo to show how to make an animated seamless low poly av using NURBS patches:


I have even been playing with NURBS to synthesize sounds:


More recently I have been working on Seamless3d's chat server which I started back in 2002.

Same as the 3d modelling software, the server is free and open source and there are no fees for the artist to upload their content. Most should be able to serve their own multi-user worlds with it by running it from their computer.
At 8:16am on May 29th, 2008, Chris Thorne said…
Hey Thyme! Thanks for joining! How is your seamless tool dev going?
At 2:09am on May 26th, 2008, MIxED said…
nice to see you here Thyme :)
 
 

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